
Bande-annonce
Description
Tasty Blue is an underwater side-scrolling eat 'em up game. You start as a small goldfish with an insatiable appetite. After being overfed by your owner, you'll escape into the ocean and eat everything that you encounter. The more you eat, the bigger you get! In addition to the goldfish, you'll also play as a dolphin and a shark. The dolphin starts off as an overworked aquarium star, forced to jump through flaming hoops for food. He escapes from captivity by eating his way through the aquarium and taking revenge on his trainer. The shark is the final playable character, an artificial fish created by scientists to save Earth's oceans. It uses self-replicating nano technology to consume everything in its path and convert their matter into its own. There's no telling how big this shark will get. There are over 50 levels in the main story mode of the game. There are also 15 more challenging bonus levels to play after the main game has been completed. There are three main environments to explore in the game: temperate, tropical, and arctic. There are a wide range of difficulty levels to choose from. On the easiest difficulty enemies do virtually no damage. On the most challenging difficulty enemies will eat you and cause instant level failure. Two players can play side by side on the same computer. Options allow for split screen (horizontal or vertical) or shared screen (this provides more screen space but constrains the movement of players together).
Pourquoi ce jeu est attendu
Tasty Blue mise sur un concept simple d'eat 'em up en side-scrolling où tu incarnes successivement un poisson rouge, un dauphin et un requin. Le principe est basique : dévorer tout ce qui croise ta route pour grandir et progresser à travers plus de 50 niveaux répartis dans trois environnements distincts.
Le studio Dingo Games propose une approche arcade accessible avec des options de difficulté modulables et un mode deux joueurs en local. Cette flexibilité permet de choisir entre un écran partagé ou un écran partagé dynamique, ce qui devrait plaire à ceux qui cherchent une expérience coopérative rapide.
Malgré ce pitch complet, le score de hype IGDB est actuellement de zéro, signe que la communauté n'attend pas particulièrement ce titre. Le jeu mise tout sur son aspect défouloir, mais il reste à voir si cette boucle de gameplay suffira à maintenir l'intérêt au-delà de la curiosité initiale.
Analyse générée par IA à partir du pitch officiel, du studio et du score de hype communautaire.
Galerie






Track record Dingo Games
Informations
Basé sur l'anticipation de la communauté IGDB



